Extend oral counting from 51 through 100
Continues the oral counting sequence from 51 through 100, crossing each decade boundary without restarting, skipping, or inventing number names.
Learn, Grow, ImproveContinues the oral counting sequence from 51 through 100, crossing each decade boundary without restarting, skipping, or inventing number names.
Names a briefly shown quantity from zero through five without counting, across both structured and unstructured arrangements.
Pairs exactly one number word with each object in a collection so no object is skipped or counted more than once.
After counting a collection, states that the final number word gives the total quantity without treating it only as a label for the last object.
Recognizes that a set has the same number of objects when it is counted in a different order or rearranged without adding or removing anything.
Explains and represents that the next number in the counting sequence names a quantity containing exactly one more object.
Compares two groups containing up to 10 objects and identifies one as greater than, less than, or equal to the other without requiring comparison symbols.
Given two written numerals from 1 through 10, identifies which names the greater quantity or that the quantities are equal without requiring comparison symbols.
Describes one object's vertical position relative to another object using above or below correctly in either direction.
Identifies and describes when one object is beside or next to another object across varied arrangements.
Describes one object's position as in front of or behind another object when the observer frame is visually or verbally established.
Names circles, triangles, squares, rectangles, and hexagons when their size, proportion, or orientation varies.
Compares two flat shapes by observable parts and attributes such as sides, corners, and equal side lengths without requiring a formal classification proof.
Builds or draws a recognizable model of a named two-dimensional or three-dimensional shape, including shapes observed in the environment.
Classifies shapes as flat two-dimensional figures or solid three-dimensional objects while distinguishing a pictured representation from the object it represents.
Compares two solid shapes by observable parts and behavior, such as flat or curved surfaces and whether they roll, stack, or slide.
Identifies length, height, or width as the relevant measurable attribute of an object and describes it with appropriate comparative language.
Recognizes a penny as a coin worth one cent and determines the total value of a collection of up to 20 pennies.
Directly compares the weight of two objects and describes the result as heavier, lighter, or the same weight.
Finds sums with addends and totals within 10 accurately, using any mathematically valid strategy without a fluency requirement.
Given a number from 1 through 9, uses objects or a drawing to find the missing part that makes 10 and records the result with a drawing or equation.
Finds differences with starting quantities within 10 accurately, using any mathematically valid strategy without a fluency requirement.
Says the counting sequence from 1 to 20 in order, unaided, without skipping or repeating numbers.
Continues the counting sequence from a given starting number within 20 without restarting at 1.
Extends the oral counting sequence to 50, handling each decade transition correctly.
Continues the learned oral counting sequence past 100 through 120, handling the transition from 100 to 101 correctly.
Continues counting for at least 10 numbers from an arbitrary entry point in the currently learned oral sequence without needing a running start from one or a decade.
Says the number name for any written numeral from 0 to 20 on sight.
Writes the correct numeral for a spoken number word from 0 to 20, correctly formed and ordered.
Says the number name for any written two- or three-digit numeral up to 120.
Writes the correct numeral for any spoken number up to 120, including numbers with a zero in the ones place.
Recognizes six through 10 without counting when a structured arrangement can be composed from a known group of five or ten and a smaller part.
Coordinates a correct count of up to 20 objects with writing the numeral that records the resulting total.
Counts a collection of up to 120 objects, organizing the count, often into groups of ten, and records the numeral.
Says the counting sequence in reverse from a given number within 20 down to 0.
Says the decade sequence through the currently learned range and continues the tens pattern from a given decade without restarting at 10.
Places numbers in order and identifies what comes before, after, or between given numbers within 120.
Separates attributes that determine what a shape is—sides, corners, and closure—from color, size, and orientation.
Names circles, triangles, squares, rectangles, trapezoids, and hexagons and justifies each by its attributes.
Produces a shape meeting a stated set of attributes, including non-prototypical examples.
Joins two or more flat shapes to form a larger named shape.
Identifies smaller shapes inside a larger figure, including when boundaries are not drawn.
Finds multiple distinct ways to compose the same target shape.
Names cubes, rectangular prisms, cones, cylinders, and spheres across varied sizes, orientations, and real-world examples.
Combines solid figures into a larger structure and names the solids used.
Compares the length, height, or width of two objects by aligning the relevant endpoints and states which is longer, shorter, taller, or wider.
Arranges three objects from shortest to longest and describes the order.
Compares objects that cannot be placed together by using a third object as a go-between.
Distinguishes the two clock hands and states what each one indicates.
Reads an analog clock showing an exact hour and says the time.
Reads a half-hour time while accounting for the hour hand sitting between two numbers.
Understands a length measurement as the number of identical units fitting end to end.
Lays same-size units end to end along an object, starting at one end, without gaps or overlaps.
States a measurement as a number of units and uses two measurements to compare lengths.
Records a time digitally with the colon and minutes correctly placed.
Pairs an analog clock face with its digital equivalent and explains the correspondence.
Identifies a dime as 10 cents and determines the value of mixed penny-and-dime collections up to 100 cents.
Groups a collection consistently by a stated attribute into as many as three categories.
Organizes sorted data into a labeled tally chart, picture graph, or simple bar-style chart.
Reads a data display to report the count for a named category.
Adds the category counts to find how many items or responses are represented in all.
Uses a data display to answer how-many-more and how-many-fewer questions.
Adds by starting at one addend and counting forward by the second addend instead of counting all from one.
Extends counting on to sums within 20, including crossing ten.
Subtracts by starting at the total and counting backward the number being taken away.
Extends counting back to differences within 20, including crossing ten.
Recognizes joined or increased quantities as addition situations and explains why.
Recognizes removal and decomposition situations as subtraction situations and explains what quantity is being taken away or separated.
Writes an addition equation with a symbol for the unknown that matches the structure of a given situation.
Writes a subtraction equation with a symbol for the unknown that matches the structure of a given situation.
Rewrites a subtraction as a missing-addend addition and solves it by thinking addition.
Given three related numbers, writes all four equations in the fact family.
Recognizes a comparison asking how many more or fewer as a subtraction situation and identifies the difference between the two quantities.
Given a start amount and an amount added, finds the resulting total.
Given a start amount and a resulting total, finds how many were added.
Given an amount added and a resulting total, finds the original starting amount.
Given a start amount and an amount removed, finds how many remain.
Given a start amount and what remains, finds how many were removed.
Given an amount removed and what remains, finds the original amount.
Given two parts that exist at the same time, finds the whole.
Given a whole and one part, finds the other part.
Given a total in a put-together or take-apart situation, finds two unknown parts that compose the stated whole.
Given two amounts, finds how many more or how many fewer one is than the other.
Given a smaller amount and the difference, finds the larger amount.
Given a larger amount and the difference, finds the smaller amount — including inconsistent-language versions.
Adds three addends by choosing an efficient order or grouping, not strictly left to right.
Solves a situation combining three quantities and writes a matching equation.
Knows that changing the order of two addends does not change the sum, and can show why with a model.
Reorders an addition so counting on starts from the larger number, reducing the number of steps.
Regroups three addends so that two of them combine to ten, then adds the remaining addend.
Judges whether a shape has been divided into parts of the same size regardless of arrangement.
Divides a whole into two equal parts and identifies each part as a half.
Divides a whole into four equal parts and identifies each as a fourth or quarter.
Names partitioned parts with correct fraction vocabulary, including half of and quarter of.
States that the whole shape is made of all its equal parts together.
Knows that dividing the same whole into more parts produces smaller parts, and compares halves to fourths.
Knows that adding zero leaves a quantity unchanged, without counting.
Adds 1 or 2 using immediate sequence knowledge rather than recounting from one.
Recalls all sums with addends and totals within 5 accurately and quickly.
Instantly recalls one plus one through five plus five and recognizes them as a special set.
Instantly recalls 6+6 through 10+10 as anchor facts for larger sums.
Solves facts one or two away from a known double by adjusting the double.
Recalls all addition facts with totals within 10 accurately and quickly, by any secure strategy.
Instantly produces the partner that completes ten for any number 0-10, in both directions.
Splits one addend so part of it completes a ten, then adds the remainder to ten.
Knows that 10 + n produces the teen number with n ones, without counting.
Computes sums between 10 and 20 where the ones digits total more than ten, using a secure strategy.
Knows that subtracting zero leaves a number unchanged and subtracting a number from itself leaves zero.
Recalls all subtraction facts with minuends within 5 accurately and quickly.
Recalls all subtraction facts with minuends within 10 accurately and quickly.
Instantly produces the difference when subtracting any number from 10, using ten-partner knowledge.
Subtracts a teen number by first going down to ten, then removing the rest.
Solves a subtraction within 20 by recalling the related addition fact.
Solves any subtraction with a minuend within 20 correctly, selecting among counting back, down-to-ten, and think-addition.
Adjusts both addends in compensating directions to make an easier problem with the same total.
Given an addition or subtraction fact within 20, names and applies a sensible strategy rather than defaulting to counting.
Understands that ten individual ones can be grouped into one unit called a ten without changing the quantity.
Builds or represents 11–19 as one group of ten and one to nine additional ones.
Decomposes a teen number into one ten and additional ones using objects, a drawing, or an equation and identifies each part.
Names how many tens and how many ones any two-digit number contains.
Builds or draws any two-digit number within 120 using ten-rods and unit cubes.
Converts a spoken or modeled tens-and-ones description into the correct two-digit numeral.
Knows that 10, 20, 30 ... 90 name whole numbers of tens with no leftover ones.
Writes a two-digit number as the sum of its tens value and ones value.
Decides which of two numbers is greater when the tens digits differ.
Decides which of two numbers is greater when the tens digits match, using the ones digit.
Writes the correct comparison symbol between two two-digit numbers and reads the statement correctly.
Compares two-digit quantities when they are shown as base-ten models or expanded forms rather than as numerals.
Adds ten to any two-digit number within 100 without counting, explaining that only the tens digit changes.
Subtracts ten from any two-digit number within 100 without counting.
Adds two decade numbers by reasoning about counts of tens.
Adds a decade number to any two-digit number, changing only the tens.
Subtracts decade numbers within 100 by reasoning about counts of tens.
Adds a single-digit number to a two-digit number when the ones digits sum to nine or less.
Adds a single-digit number to a two-digit number when the ones exceed ten, forming a new ten.
Articulates the place-value principle underlying two-digit addition and uses it to check a result.
Explains and defends the reasoning used for a two-digit addition, connecting a written method to a concrete or drawn representation.
Interprets the equal sign as a statement that both sides have the same value, not as a signal to write an answer.
Evaluates equations of the form a equals a and a equals b with no operation present.
Evaluates a standard-form addition equation and decides whether it holds.
Evaluates equations written in the form c = a + b, where the sum appears on the left.
Evaluates equations of the form a + b = c + d by computing and comparing both sides.
Evaluates true/false equations containing subtraction on one or both sides.
Determines the missing second addend in an addition equation.
Determines the missing first addend in an addition equation.
Determines the missing subtrahend in a subtraction equation.
Determines the missing starting amount in a subtraction equation.
Solves equations such as c = ☐ + b and a + b = ☐ + d, where the unknown is not in a standard position.
Continues the counting sequence by ones from any number under 1000, handling decade and hundred transitions.
Says the number name for any written three-digit numeral, including numbers with internal zeros.
Writes the correct numeral for any spoken or written three-digit number name.
Says the reverse counting sequence from a given number under 1000, crossing decade and hundred boundaries.
Counts by fives from a multiple of five, forward and from any entry point.
Counts by tens from any multiple of ten through 1000, including across hundreds.
Counts by hundreds from any multiple of one hundred up to 1000.
Names neighbors of a given three-digit number and fills gaps in a sequence.
Arranges several three-digit numbers from least to greatest using place-value reasoning.
Names triangles, quadrilaterals, pentagons, and hexagons by counting sides and angles.
Produces a shape meeting a stated number of sides or angles, including non-prototypical forms.
Identifies solids and counts their faces, edges, and vertices.
Divides a rectangle into a grid of equal squares matching a given number of rows and columns.
Finds the total number of same-size squares tiling a rectangle, using the row-and-column structure.
Writes a repeated-addition equation for a partitioned rectangle and connects it to array reasoning.
Measures two objects and finds the difference in length, expressed in the unit used.
Uses addition and subtraction within 100 to solve problems involving lengths in the same units.
Reads an analog clock at five-minute intervals, coordinating both hands.
Measures an object to the nearest inch using a standard ruler, aligning the object with the zero mark.
Measures an object to the nearest centimeter using a metric ruler.
Chooses among ruler, yardstick, meter stick, and measuring tape based on what is being measured.
Records a clock time in digital notation with correct minutes, including times past the half hour.
Applies a.m. and p.m. to a time based on the activity or part of the day described.
Names each coin and bill and states its value.
Totals a group of identical coins by skip counting.
Totals a mixed group of coins by sorting from largest value and skip counting on.
Solves problems involving money amounts and records them with the correct symbol.
Measures one object twice using different units and reports both numbers.
Articulates the inverse relationship between the size of the unit and the count of units.
Gives a reasonable estimate of an object's length in customary units before measuring.
Gives a reasonable estimate of an object's length in metric units before measuring.
Places numbers on a number line with equally spaced points, understanding position as distance from zero.
Shows an addition or subtraction as a jump or series of jumps on a number line.
States relationships among minutes, hours, days, weeks, months, and years and uses them in simple questions.
Plans and carries out a simple survey, interview, or observation, recording each response exactly once.
Represents a categorical data set as a picture graph with one symbol per item, a title, and labels.
Represents a categorical data set as a bar graph with a labeled axis and consistent scale.
Uses values read from a bar graph to find totals and remaining amounts.
Uses a bar graph to answer how-many-more and how-many-fewer questions, including multi-category comparisons.
Measures a set of objects in the same unit and records the results as a data set.
Builds a line plot with a whole-number horizontal scale and one mark per measurement.
Answers questions about how many, most common, and range from a line plot.
Counts the objects in an array up to 5 by 5 by adding equal rows.
Records the total of a rectangular array as a repeated-addition equation.
Recognizes that adding by rows and adding by columns give the same total for the same array.
Decides evenness by pairing objects or by counting by twos.
Writes an equation showing an even number as a double.
Justifies oddness by showing one object without a partner, and knows an odd number cannot be a double.
Solves add-to and take-from situations within 100 where the result is unknown.
Finds the amount added or removed given the start and the result, within 100.
Finds the original amount given the change and the result, within 100.
Finds a missing part when the whole and one part are known.
Finds how many more or fewer one quantity is than another, within 100.
Finds the larger quantity given the smaller and the difference.
Finds the smaller quantity given the larger and the difference, including inconsistent-language versions.
Solves problems requiring two operations, tracking the intermediate result.
Writes equations capturing both steps of a two-step problem, using a symbol for each unknown.
Divides a whole into halves, thirds, or fourths with genuinely equal parts.
Accepts that two halves of congruent wholes can look different while representing the same amount.
Uses the correct share vocabulary for a partitioned whole, including a third of and a fourth of.
States that all the equal parts together reconstitute the whole.
Orders unit shares of one whole and explains why more shares means smaller shares.
Produces any subtraction fact with a minuend within 20 from memory.
Produces any single-digit addition fact from memory without computation or strategy work.
Chooses an efficient mental route for any within-20 computation when retrieval does not fire.
Uses a known single-digit fact to compute the matching tens or hundreds fact instantly.
Retrieves the combinations that make ten and the doubles to 20 instantly, as anchors for derived computation.
Adds two two-digit numbers when the ones digits sum to nine or less.
Adds two two-digit numbers when the ones exceed ten, regrouping to form a new ten.
Adds three or four two-digit numbers, grouping strategically and managing multiple regroups.
Subtracts two two-digit numbers when each ones digit in the minuend is large enough.
Subtracts two two-digit numbers when the ones digit of the minuend is too small, regrouping a ten into ones.
Computes any addition or subtraction within 100 accurately and efficiently, selecting among place-value, compensation, and regrouping strategies.
Understands that ten tens can be grouped into a single unit called a hundred, and that the bundle and the loose tens are the same quantity.
Names how many hundreds, tens, and ones any three-digit number contains.
Knows that 100, 200 ... 900 name whole numbers of hundreds with no leftover tens or ones.
Builds or draws any number within 1000 using hundreds flats, ten rods, and unit cubes.
Writes a three-digit number as the sum of its hundreds, tens, and ones values.
Converts an expanded form or a spoken hundreds-tens-ones description into the correct numeral.
Determines the value of a collection where one place holds ten or more, such as 3 hundreds and 14 ones.
Decides which of two three-digit numbers is greater by comparing hundreds, then tens, then ones.
Writes the correct comparison symbol between two three-digit numbers and reads the statement.
Adds ten to any three-digit number without counting, including when the tens digit rolls over.
Subtracts ten from any three-digit number without counting, including when the tens digit rolls back.
Adds one hundred to any three-digit number without counting, changing only the hundreds digit.
Subtracts one hundred from any three-digit number without counting.
Adds two three-digit numbers when no place requires composing.
Adds three-digit numbers where the ones exceed ten, regrouping into the tens place.
Adds three-digit numbers where the tens exceed ten, regrouping into the hundreds place, including double regroups.
Subtracts two three-digit numbers when no place requires decomposing.
Subtracts three-digit numbers where the ones place requires trading a ten.
Subtracts three-digit numbers where the tens place requires trading a hundred, including double decompositions.
Subtracts when the minuend contains a zero requiring a trade through an empty place.
Connects each step of a base-ten model or drawing to the corresponding step in the recorded algorithm.
Justifies a computation strategy using place value and the properties of operations.
Uses an open number line to compute within 1000 by jumping hundreds, tens, and ones.
Estimates a result before or after computing and decides whether the answer is plausible.
Evaluates equations with operations on one or both sides using numbers within 100.
Represents a situation with an equation placing the unknown wherever the problem structure requires.
Finds the unknown in an addition or subtraction equation within 100, whatever its position.
Represents a two-step problem with equations and solves for the final unknown.
Identifies rhombuses, rectangles, squares, and other quadrilaterals by side and angle properties.
Recognizes that shapes from different subcategories can belong to the same larger category because they share defining attributes.
Applies attribute reasoning to see that a square satisfies the definitions of several categories at once.
Identifies a shape that fails a defining attribute and names the attribute it lacks.
Produces a shape meeting a broad category but deliberately failing a narrower one.
Divides a shape into a given number of parts that each cover the same area, including parts of different shapes.
Names each equal-area part of a partitioned shape with the correct unit fraction.
Reads an analog clock to the exact minute, coordinating the hour hand and a minute count.
Reads a ruler marked in halves and fourths and reports a fractional measurement.
Records a to-the-minute time in digital notation.
Finds the number of minutes between two times within the same hour or across an hour boundary.
Solves start, elapsed, and end-time problems in context, including finding an unknown start time.
Estimates and measures the volume of liquids using liters, with a sense of benchmark quantities.
Estimates and measures mass, choosing between grams and kilograms appropriately.
Uses the four operations to solve problems about masses or liquid volumes given in the same units.
Understands area as the amount of surface a flat figure covers, distinct from its outline.
Knows that area is measured in squares of a given side length, with no gaps or overlaps.
Finds the area of a figure drawn on a grid by counting the unit squares that cover it.
Shows that the number of unit squares tiling a rectangle equals the product of its side lengths.
Computes the area of a rectangle from its dimensions and labels the answer in square units.
Applies area computation inside a real-world context, including finding an unknown side length.
Decomposes a rectangle into two smaller rectangles and shows the areas sum to the whole.
Knows the area of a figure equals the sum of the areas of its non-overlapping parts.
Splits an L-shaped or composite figure into rectangles, finds each area, and sums them.
Adds all side lengths to find the distance around a polygon.
Works backward from a known perimeter and some side lengths to find a missing one.
Selects the right measure for a question and uses the correct units for each.
Finds multiple rectangles sharing a perimeter and shows their areas differ.
Finds multiple rectangles sharing an area and shows their perimeters differ.
Interprets a picture graph where each symbol represents more than one item, using the key.
Builds a picture graph with a chosen scale, including a key and partial symbols where needed.
Reads values from a bar graph whose axis increases in intervals greater than one, including values between gridlines.
Builds a bar graph with an appropriate scale, labeled axes, and accurately drawn bars.
Answers how-many-more and how-many-fewer questions from a scaled picture or bar graph.
Combines two readings from a scaled graph before comparing or totalling.
Measures a set of objects to the nearest half or quarter inch and records the results.
Builds a line plot whose horizontal scale is marked in halves and fourths of a unit.
Reads 5 × 7 as five groups of seven objects and states the total the expression describes.
Reads a product as the total in a rectangular arrangement of rows and columns.
Records a situation involving equal groups as a multiplication equation with the factors in a defensible order.
Knows that changing the order of two factors does not change the product, and uses it to halve the facts to be learned.
Regroups three factors to make a computation easier without changing the product.
Breaks a hard fact into two easier known facts and adds the partial products.
Reads 56 ÷ 8 as the number in each group when 56 objects are shared equally among 8 groups.
Reads 56 ÷ 8 as the number of groups when 56 objects are split into groups of 8.
Identifies which quantity the divisor represents in a given situation and explains why the same equation can model both.
Records a sharing or grouping situation as a division equation with the quantities in the correct roles.
Rewrites a division as a multiplication with a missing factor and solves it that way.
Given three related numbers, writes all four multiplication and division equations.
Solves multiplication situations involving equal groups and answers with a unit.
Solves multiplication situations described as rows and columns or as a rectangular region.
Solves multiplication situations involving lengths, masses, volumes, or money rather than discrete objects.
Solves division situations where a total is shared among a known number of groups.
Solves division situations where a total is split into groups of a known size.
Solves situations requiring division even though the story emphasizes the total and one factor.
Notices regularities such as even products, column patterns, and repeated results in a multiplication table.
Justifies why an observed pattern must hold, referring to the structure of the operation.
Predicts whether a product or sum will be even or odd based on the parity of the numbers involved.
Solves problems requiring two operations, tracking the intermediate result and choosing operations correctly.
Writes one or more equations using a letter to stand for the unknown quantity in a multi-step problem.
Uses rounding and mental computation to judge whether a computed answer is plausible.
Divides a shape into equal parts and names one part with the correct unit-fraction notation.
Reads a/b as a copies of the unit fraction 1/b.
Determines what counts as one whole in a given situation and recognizes that a fraction is meaningless without it.
Rejects partitions with unequal parts as valid representations of a fraction.
Divides the unit interval into equal segments and understands each segment as length 1/b.
Places 1/b at the endpoint of the first segment when 0 to 1 is partitioned into b equal parts.
Places a/b by iterating a copies of the unit fraction from zero.
Places fractions such as 5/4 or 7/3 by continuing to iterate the unit fraction past one.
Treats a fraction as one quantity with a location, not as a pair of unrelated whole numbers.
Writes a whole number as a fraction with denominator one, and as a fraction with other denominators.
Identifies fractions where the numerator equals the denominator as equal to one.
Identifies two fractions as equivalent when they cover the same amount of the same whole.
Identifies two fractions as equivalent when they land on the same point of a number line.
Produces a fraction equivalent to a given one by splitting each part into the same number of smaller parts.
Decides which of two fractions with a common denominator is greater by comparing numerators.
Decides which of two fractions with the same numerator is greater by reasoning about piece size.
Backs a comparison with a drawing, fraction strip, or number line rather than a rule alone.
Knows a fraction comparison is only valid when both fractions refer to identically sized wholes.
Writes the correct comparison symbol between two fractions and reads the statement.
Judges whether a fraction is more or less than one half without finding a common denominator.
Arranges three or more fractions from least to greatest using models, benchmarks, or common denominators.
Applies fraction understanding inside a context, naming the whole and interpreting the answer.
Knows any number of groups of zero, or zero groups of anything, totals zero.
Knows that multiplying by one leaves a number unchanged.
Recalls the twos facts by connecting them to known doubles.
Recalls the tens facts and explains the place-value pattern behind them.
Recalls the fives facts, using skip counting and the half-of-ten relationship as backup.
Recalls the threes facts, deriving from doubles-plus-one-group when retrieval does not fire.
Recalls the fours facts, using double-double as the derivation strategy.
Recalls the sixes facts, deriving from fives-plus-one-group when needed.
Recalls the nines facts, using the tens-minus-one-group relationship and the digit pattern.
Recalls the sevens facts, the set with the fewest supporting patterns.
Recalls the eights facts, using double-double-double as the derivation strategy.
Recalls the elevens and twelves facts, beyond the grade-3 core but included in the authored course.
Produces any single-digit product from memory, unaided and without derivation.
Reconstructs a fact that does not come to mind by adjusting a nearby known fact.
Recalls the easiest division facts by connecting them to the corresponding multiplication sets.
Solves any division within 100 by retrieving the related multiplication fact.
Computes any division within 100 accurately and quickly across all fact families.
Adds three-digit numbers accurately and efficiently, with any needed regrouping.
Subtracts three-digit numbers accurately and efficiently, including across zeros.
Rounds a two- or three-digit number to the nearest ten using place-value reasoning, including the halfway case.
Rounds a three-digit number to the nearest hundred using place-value reasoning.
Rounds the numbers in a computation to produce a quick estimate before or after computing exactly.
Computes products such as 7 × 40 by scaling a known basic fact.
Justifies why 7 × 40 equals 7 × 4 tens, connecting the shortcut to quantity.
Determines the missing factor or product in a multiplication equation, whatever its position.
Determines the missing dividend, divisor, or quotient in a division equation.
Finds the unknown in a one-step equation using any of the four operations, with the unknown in any position.
Writes and solves equations using a letter rather than a box, treating the letter as a number.
Finds the unknown in equations combining two operations by undoing them in reverse order. Stretch content: two-step unknowns reach beyond the grade-3 core toward order-of-operations work — a miss here is not evidence of a grade-3 gap.